Charm Stakeholder
1st-level Sales & Stakeholder Management
Casting Time: 1 action, typically disguised as “grabbing coffee”
Range/Area: 30 feet, or the length of a video call
Components: V, S (an enthusiastic tone and unbroken eye contact)
Duration: 1 hour, or until the target is presented with a competing
proposal, whichever comes first
Classes: Account Executive, Product Manager, anyone with a deck
Choose one creature you can see within range. The target must succeed on a Tenure saving throw or regard your current proposal, initiative, or request favorably for the duration, provided the request is not obviously against the target’s own interests. A charmed creature does the caster’s proposal proactive favors — championing it in meetings the caster is not present for, allocating budget toward it — without recognizing this behavior as unusual.
You know whether the spell succeeded or failed. A target who succeeds on the saving throw is unaware an attempt was made, and may simply believe the meeting went well.
At Higher Levels. When cast using a spell slot of 2nd level or higher, you may affect one additional stakeholder for each slot level above 1st, provided all targets are charmed during the same meeting.
Flavor: “Great chatting today! Really excited about aligning on this — I’ll get budget approval on my end, feel free to loop in your team.” — follow-up email, sent nine minutes after the call ended